Esports revenue comes from diverse sources, often involving new technologies. Young players are often unaware of their tax obligations and rules.
The esports scene is still relatively new, and it therefore operates within legal frameworks that were not made to account for its specificities. Professional gaming revenue can come from many different sources, some of which use new technologies that couldn’t be foreseen when originally making the legislation. Moreover, a lot of players are relatively young, and therefore not necessarily aware of their tax obligations.
A confusing legal framework and young, unsure players of course does not mean esports winnings are tax free. Tax authorities have on the contrary already gotten their share of the huge sums circulating within the scene. Hence, with the potential of high revenues coming from multiple avenues in a confusing system, it is vital for those looking to enter the esports scene to understand how to file their taxes properly.
This article aims to provide such overview for Switzerland. Note that this article focuses on players that make high enough of an income to be considered as professionals, meaning that the activity qualifies as (salaried) employment or (independent) self-employment. It does not include amateur players for whom esports do not constitute a gainful activity and who make negligible income (or losses) of their private hobby.
The information that will be given here counts towards Swiss residents. Players from foreign countries who participate in tournaments in Switzerland but do not have their place of residency in the country might be subject Swiss withholding taxes and should also check for the rules given by their country of residence regarding the taxation of tournament winnings, notably whether there is an eventual convention for the avoidance of double taxation regarding certain types of income.
Professional players can get different types of winnings. Each will have a different taxation depending on various factors, such as the player’s employment situation or geographical elements.
The main winning types are:
Professional players can be divided into two main categories, employees or independents (i.e., self-employment). Note that a team employee may also have other income that are going to get taxed as if he was an independent (see last paragraph of section 1 for more details).
1. Team Employee
A player that is employed by a team is going to get taxed the same way anyone else working a desk job would. His team is going to pay him a salary as defined in his contract. Money earned through sponsoring, tournaments winnings and potentially streaming will most probably go to the team directly, who will then share part of it with the players. The player may receive parts of these earnings as bonus, and they will therefore be added to his salary.
As an employee, the player must pay the following taxes:
Foreign nationals who are swiss residents are subject also to a wage withholding tax in many cantons. This tax is generally levied by the employer. While it depends mostly on the type of work permit held and the place from which the resident foreigner is being paid, some cantons also have defined specific salary ranges in which case it applies.
Some players stream in their free time, on personal channels, and therefore get some streaming revenue paid directly. In such cases they may avoid taxation if this income is negligible (the exact minimum amount for it to be taxed will depend on the canton of residency), but in principle this is considered taxable income from a secondary, independent activity. It will not change much regarding income tax, but it will allow for some additional deductions and changes for pension and insurance (please refer to section II for details).
2. Independent Player
A self-employed person’s income includes all income from self-employed professional activity and capital gains. The self-employed person can be a stand-alone player, or a member of a team organised in a partnership.
So far, there are no specific guidelines by the tax authorities about the qualification of income from esports events and tournaments. However, please note that the Swiss Lottery and Betting Board (“Comlot”) has stated on its website that esports events will likely qualify as skill-based gambling, which means that winnings from esports tournaments would be considered as gambling winnings within the meaning of the Federal Gambling Act. Hence, such qualification could also be relevant for tax purposes.
Specifically, the taxation for an independent player covers the following:
As an independent, a player naturally has a lot more freedom in what he does and how he plans his work, but it does have some disadvantages, namely that he must take care of all his accounting by himself, unless he hires someone. He also must make contributions to his pension and must make sure his insurance premiums are up to date. It usually is strongly recommended that the self-employed person opens a separate bank account in which income and expenses resulting from his activity will be kept, to preserve the clear difference between what is professional and what is private.
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